Vellynne Harpell is a member of the prestigious Harpell family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the arcane tradition of necromancy. She has a lifelong struggle—a nervous disorder that manifests as trembling. It can affect her balance and her stride, but she has learned to cast her spells unimpeded by it.

Companions. Since arriving in Icewind Dale, Vellynne has secured the services of six Icewind kobolds that act as her valets and guides.

Familiar. Vellynne’s familiar is a snowy owl, which the wizard uses as a scout.